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Logan Ilczyszyn
Professional info

 

I'm a lead artist, 3D artist, illustrator, and concept artist. I've work in the industry for over 18 years, and during that time I have helped develop numerous profitable and award winning products that have reached a national audience. 

Work experience

 

Lead Artist

Grover Gaming 

Wilmington, North Carolina • 2015 - Current

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Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.

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3D General Artist

Grover Gaming 

Greenville, North Carolina • 2014 - 2015

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Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.

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Multimedia Graphic Artist

New Mexico State University, Media Productions 

Las Cruces, New Mexico • 2006 - 2014

 

Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.

 

 

Graphic Artist

New Mexico State University, NASA Digital Media Labs (DML) 

Las Cruces, New Mexico • 2005 - 2006

 

Create games, print materials, and animations to promote events. Design, program, and update websites. Videographer and photographer for special events.

Skills

 

ZBrush

Maya

Photoshop

Substance

Animate/Flash

After Effects

Final Cut Pro/Premiere

Environment Design

Character Design

Storyboarding

Script-writing

3D Modeling/Sculpting

Pre-Visualization

2D/3D Animation

3D Visualization

Character Animation

2010 - present

2010 - present

Education

 

New Mexico State University

Las Cruces, New Mexico • 2009 - 2013

Bachelor of Applied Studies for 3D Modeling and Game Design 

Minor in Animation and Special Effects 

GPA 3.3

 

Doña Ana Community College 

Las Cruces, New Mexico • 2005 - 2007

Associate of Applied Science, Creative Media Technology

 

Pima Community College 

Tucson, Arizona • 2000 - 2004 

Took courses in AutoCAD, drafting, and 3D modeling while attending 

Mountain View High School.

 

 

 

Awards  

 

Outstanding Professional Skill Award

Diversity

"Don't be Gross" Campaign

Association for Communication Excellence (ACE)

June 2013

 

Gold

Marketing and Media Relations Programs for Targeted Publics

"Don't be Gross" Campaign

Association for Communication Excellence (ACE)

June 2013

 

Outstanding Professional Skill Award

Distance Education and Instructional Design

"Math Snacks" Campaign

Association for Communication Excellence (ACE)

June 2013

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