Logan Ilczyszyn
Professional info
I'm a lead artist, 3D artist, illustrator, and concept artist. I've work in the industry for over 18 years, and during that time I have helped develop numerous profitable and award winning products that have reached a national audience.
Work experience
Lead Artist
Grover Gaming
Wilmington, North Carolina • 2015 - Current
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Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.
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3D General Artist
Grover Gaming
Greenville, North Carolina • 2014 - 2015
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Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.
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Multimedia Graphic Artist
New Mexico State University, Media Productions
Las Cruces, New Mexico • 2006 - 2014
Collaborate with a team of artists and programmers to create learning games, educational modules, mobile apps and web game development. Work within the production pipeline: concept design, story development, sound design, sound engineering, animation, video editing, and special effects. Specializing in realistic 3D modeling, texturing and renderings, 2D animation and character design for multiple platforms. Create logos, flyers, conference promotional gifts, and other university printed material. Coordinate with local vendors to obtain pricing, manage scheduling, and ensuring the result of a quality product.
Graphic Artist
New Mexico State University, NASA Digital Media Labs (DML)
Las Cruces, New Mexico • 2005 - 2006
Create games, print materials, and animations to promote events. Design, program, and update websites. Videographer and photographer for special events.
Skills
ZBrush
Maya
Photoshop
Substance
Animate/Flash
After Effects
Final Cut Pro/Premiere
Environment Design
Character Design
Storyboarding
Script-writing
3D Modeling/Sculpting
Pre-Visualization
2D/3D Animation
3D Visualization
Character Animation
2010 - present
2010 - present
Education
New Mexico State University
Las Cruces, New Mexico • 2009 - 2013
Bachelor of Applied Studies for 3D Modeling and Game Design
Minor in Animation and Special Effects
GPA 3.3
Doña Ana Community College
Las Cruces, New Mexico • 2005 - 2007
Associate of Applied Science, Creative Media Technology
Pima Community College
Tucson, Arizona • 2000 - 2004
Took courses in AutoCAD, drafting, and 3D modeling while attending
Mountain View High School.
Awards
Outstanding Professional Skill Award
Diversity
"Don't be Gross" Campaign
Association for Communication Excellence (ACE)
June 2013
Gold
Marketing and Media Relations Programs for Targeted Publics
"Don't be Gross" Campaign
Association for Communication Excellence (ACE)
June 2013
Outstanding Professional Skill Award
Distance Education and Instructional Design
"Math Snacks" Campaign
Association for Communication Excellence (ACE)
June 2013